DSII: Command Unit Question
From: Brian Bilderback <greywanderer987@y...>
Date: Thu, 23 Jan 2003 08:59:34 -0800 (PST)
Subject: DSII: Command Unit Question
A discussion has come up on the Yahoo SG/FT discussion
group regarding Command Units in DSII. A couple of
the members have pointed out that while the DSII rules
give capacity and points for a C3 suite, and some
nasty consequences for losing one, there is no
specific rule requiring you field one (I haven't had
time to verify this myself). They are arguing that in
this case, it doesn't make sense to field one on the
board, but rather it should be placed off-board like
artillery.
My argument is that given the fact that there are no
listed added bonuses to fielding one (other than the
ability to C&C), and the fact that it is listed, it
probably was INTENDED to be a requisite. Furthermore,
given that some of the penalties for losing one are
for it's destruction, but others are for it's absence
(inability to rally e.g.), it seems to be IMPLIED that
it's required. The conclusion I reach is that if the
rules really DON'T explicitly require fielding one,
they certainly do implicitly, and it must merely be an
omission.
I was hoping to hear from some of the more seasoned
DSII players out there, maybe even Mike or St^3 Jon.
While I have serious issues with the mechanics of C3
in DSII, what these players are proposing smells of Gruyere....
=====
Qui me amat, amet et canis meum.
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