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Re: (SG2)Gunfight at the semi-OK Cor-Ral

From: "Steve Pugh" <steve@p...>
Date: Sat, 07 Dec 2002 12:48:03 -0000
Subject: Re: (SG2)Gunfight at the semi-OK Cor-Ral

On 6 Dec 2002 at 23:03, David L. Dunn - DLD Productio wrote:

> Now that the setting is done here is my dilemma:
> When firing at a group 'o dudes, using some Advanced Assault Rifles
and a Gauss
> machine Gun in support, after the number of potential hits are
revealed, (p.36),
> (assuming that the firer exceeded the targets roll, therefore
inflicted enough to
> deem the result to be FULLY EFFECTIVE), states that the firer and the
target make a
> roll of a single die each, the firer rolls the die type for the Impact
Value for the
> weapons used, and the target rolls the die type based on the type of
armor being
> worn.
> Now, I'm not a rocket scientist, I just make things, but if the
Advanced Assault
> Rifles have a I.V. of D10, and the Gauss Machine Gun has a I.V. of
D12, then which
> one would be rolled for to determine whether or not a wound or a kill,
or nothing at
> all  has been inflicted? The Assault Rifle, or the Gauss? 

The D10. See page 35, column 2, paragraph 4.

	Steve
-- 
The Ground Zero Games Meta-FAQ is available at
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Steve Pugh   <steve@pugh.net>	<http://steve.pugh.net/>

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