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Re: [FT] Tugs n Tenders

From: Roger Burton West <roger@f...>
Date: Tue, 3 Dec 2002 14:55:50 +0000
Subject: Re: [FT] Tugs n Tenders

On Tue, Dec 03, 2002 at 01:38:28PM -0000, Gary Jeffery wrote:
>Do the Kra'vak, Sa'Vasku and Phalons have the same Tugs and Tenders as
>Humans do, or do they not use them ?

I take the approach that K'V and Phalons (having basically the same FTL
tech as humans) do have the capability of building tugs, but that S'V do
not.

This doesn't tend to matter much. Even with Oerjan's NPV modifications,
a tug+battlerider group is very rarely competitive with a group that's
intrinsically FTL-capable. If you're running a one-off game with FTLers
vs sublight ships, you need to adjust point values anyway...

In a campaign game, though, it does become important, as system defence
craft are shuttled from system to system. Although the tug should rarely
if ever be brought to combat, its existence is still vital.

So why don't the S'V get them? My game-designer justification is thus:

(1) they still have the option of building ships with large internal
hangar bays, like everyone else (this isn't an explicit ruling but seems
reasonable to me).

(2) they have the countervailing advantage of being able to "upgrade"
small ships by growing them, rather than having to build entirely new
large hulls.

All this is of course dependent on campaign rules that allow it...

Roger

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