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Re: [FT] FTMap and half inches

From: alun.thomas@c...
Date: Wed, 2 Oct 2002 08:45:26 +0100
Subject: Re: [FT] FTMap and half inches



Gregory Wong <sax@soundingrocket.com> wrote:
> in Cinematic movement, half of a ship's turn points are spent,
> then half velocity is spent forward, then half turn points are spent,
> then remaining half of velocity forward.  How does FT Map handle the
> case of halfing an odd number? Is the turn spent exactly in half
> with fractional facing?

Hi Greg,

Velocity is exactly halved, but heading is rounded (down for the initial
turn, and up for the mid point turn). This is right for normal cinematic
FT, but as you say its not right for some house rules. By the way,
what's an "FtF" game ?

Alun.

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