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Re: [DS] House Rule Ideas

From: John Atkinson <johnmatkinson@y...>
Date: Wed, 11 Sep 2002 06:18:47 -0700 (PDT)
Subject: Re: [DS] House Rule Ideas


--- Andrew Martin <Al.Bri@xtra.co.nz> wrote:

> I like the idea, but I dislike the change in dice
> types. How about keeping
> the PDS quality dice the same, and rolling a dice
> type corresponding to the
> number of chits drawn for the artillery size? Like:
> Chits Dice Type
> 1	D4
> 2	D6
> 3	D8
> 4	D10
> 5	D12

1) The idea is that PDS is less effective against
artillery than GMS, which makes sense.

2)I like the idea of keying it to size, not number of
chits.	Artillery doesn't shoot more rounds at
infantry, the rounds they shoot are more effective.
 
> I'd use Crew Quality minus one dice type for Close
> Range, and Crew Quality
> minus two dice type for Medium Range, and no chance
> at Long Range. So a
> Veteran crew (D10) fires at D8 at close range, and
> D6 for medium range.

Eh?  Then what would be the point of firecontrol? 
You're basically saying "Hey, let's save a lot of
points by making guys shooting over iron sights be
better than fire controls".  

No crew, no matter how effective, trained,
experienced, or elite, can be even close to as
effective with a Sherman's fire control system as they
can be with an Abrams fire control.  Electronics
matter, and matter greatly.

I like Beth's suggestion.
 
> I agree with this. Also the crew would be affected
> AP fire directed at them,
> like infantry in cover.

??

If one guy is sticking his head out then the rest of
the crew won't get killed by small arms in return.
 
John

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