Re: Grav Scouts
From: "Imre A. Szabo" <ias@s...>
Date: Fri, 16 Aug 2002 11:43:09 -0400
Subject: Re: Grav Scouts
> > The way GEV's are detected is by thier audible signiture.
> > Grav vehicles will have a tremendous of gravity waves at least as
> bad
> > as the GEV's audible signiture. Sure you can't hear it, but a cheap
> sensor
> > could... Now let's put that sensor into the guidence system of a
> missile...
>
> Ahh, yes, of course we know that ;-)
>
> Given that NOBODY *knows* how a Grav vehicle operates, you can PSB
them
> any way you want. You might even claim that it produces a
> temporospatial distortion that makes them undetectable while moving.
Grav vehicles implies anti-gravity system. This implies a massive
signiture. If you want to have the option where they create a
temporospatial distortion, fine. But that would imply that nothing
outside
could see in, and nothing inside could see out. Or you just re-invented
Black Globes from Traveller...
> As long as your game opponent agrees :-)
If you spot them enough points, they'll agree to anything...
ias