Re: FT-EMP/NEEDLE WEAPONS
From: Charles Taylor <nerik@m...>
Date: Sun, 30 Jun 2002 20:56:29 +0100
Subject: Re: FT-EMP/NEEDLE WEAPONS
In message <380F724C-7ECC-11D6-ADA0-000393071770@jhuapl.edu>
Noam Izenberg <noam.izenberg@jhuapl.edu> wrote:
> Re: "ordered scoring of EMP hits"
>
> From: Sean Bayan Schoonmaker <s_schoon@pacbell.net>
>
> > Why not just have a standard way to read the SSD (i.e. left to
right,
> > top to
> > bottom) and roll for the random hit. It would need no addition to
> > existing
> > material.
>
> This would be preferable to generating lists or grouping systems.
> Anything that does not require addition or modification of existing
SSDs
> is inherently simpler to use. There is possibility for attempts to
abuse
> the system (whether it would be successful or not) by people
customizing
> SSD's in very odd ways.
>
> As for Charles' list, Schoon's revision of Bif's provides a spin on 4)
> 4b) Attacker chooses semi blind.
> and
> 1b) Go through the systems systematically in the above way until N
> systems have been affected
>
> I'm not the greatest fan of anything on the list except maybe 1b. I
> still the straight threshold - rolling allot of dice for a big ship
> doesn't bother me. I'd rather fiddle with the to-hit mechanics than
the
> effect mechanics
>
> As for needles, unless they can have multi arcs and/or a second range
> band, they are largely useless systems in FB-style games. Limiting
them
> further by blind targeting goes in the opposite direction.
>
> Help! I'm an Orange Zebra! (Noam Raphael Izenberg)
>
>
Well, getting back to this, here's an idea, could everyone who is
interested look at the following weapons in the WDA:
Ion Cannon (Type 1) - beam-type, has a 'priority list' of systems to be
affected, may ignore screens?
Ion Cannon (Type 2) - beam-type, ignores screens, defender chooses
systems to be affected, number of systems affected is the total number
that must _fail_ their threshold checks.
Ion Pulse Weapon - beam-type, has a different 'priority list', affected
by screens.
Plasma Torpedo - torpedo-type, has a priority list.
and vote for which they prefer, and how they would like these weapon
descriptions to be combined to 1 (or 2) weapons systems.
i.e. I want to reduce the number of weapons in that section :-)
Charles