Re: [SG & DS] Vehicle construction questions
From: "Richard Kirke" <richardkirke@h...>
Date: Tue, 25 Jun 2002 12:26:04 +0000
Subject: Re: [SG & DS] Vehicle construction questions
Tomb?
Not sure where this e-mail came from, so apologies if this is not an
answer
to a question...
>Anyone have a ref from the book that says GMS/H and GMS/P don't have to
>pay the multiplier for being turreted (2 x or 3 x weapon size class?).
In SG, page 32, column 2, it doesn't quote cap points for GMS, it just
says:
"Guided Missile Systems: GMS/L = 2 GMS/H = 4"
Don't think you can mount a GMS/P on a vehicle (sorry if that was just a
typo...).
>I know in DS they are just flat cap points, but is this also true in
SG2
>according to the rules text?
The SG book pretty much says buy DSII if you want to use vehicles. And
the
only real difference that I can see (apart from things excluded in SGII)
is
the infantry capacities.
>Plus in SG, an APSW (free) must be pintle, not under armour. How about
>DS2 APSW? I think it can be presumed under armour right? (or at least,
>no special rules for attacking unprotected APSW gunners exist IIRC).
DSII refers to a free APSW on page 11:
"All Military vehicles are fitted with one "Free" APSW, capable of
all-round
fire; this does not count towards any weapons fit limitations, or take
up
any capacity . [This is assumed to be a machinegun or equivalent, on an
external remote mounting. Additional APSWs...."
Hope that that is of help,
Richard
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