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Patrol vs. the Cave Dudes

From: "Thomas Barclay" <kaladorn@m...>
Date: Mon, 24 Jun 2002 22:31:32 -0400
Subject: Patrol vs. the Cave Dudes

John, I think, said:

And believe me, satellite analysis is NOT 
very easy. I've seen some imagery of 
resolution good enough to distinguish 
machine gun nests and there were some
things on there I had no idea what they 
were.

[Tomb] Not denigrating your ability, but are 
you a trained IMINT specialist? I think not. 
I'd expect the IMINT specialist to have 
about as much chance of recognizing a 
random pile of engineer gear as you do of 
reading most sat intel photos (even good 
ones) right. 

Also, on another note, I totally agree with 
John's comments on war doctrine. I meant 
to say "war by doctrine ALONE" pretty 
much went out with WW1. Doctrine is still 
used (obviously) and gives a reasonable 
starting point most times. Of course, bad 
intel or a cunning enemy can futz you up 
royally. But that's why games are 
interesting!

Hopping thoughts again: 

Why didn't the satellite recon see the 
neandrethals? They were in deep caves. Or 
in the alien ruins which (boy, do the patrol 
guys wish their guys knew it!) block sensor 
sweeps. Or they were initially mistaken for 
larger predators (not organized humanoid 
life). 

I like the idea with the KV. Of course, it has 
gotten to the point where friends of mine, 
when playing Stargrunt, seeing two armies 
set up against one another, ask "So when 
do the KV appear?". (They like to show up 
in the middle of other battles sometimes... 
for various interesting reasons). 

Also, I'd love to see John write an 
appreciation from the perspective of the 
enemies of his Nea Rhomanoi of how they 
would take apart the forces he arrays 
against them. One would think that his 
force structures may have assets, but they 
must also have drawbacks (all do) and it 
would be interesting to see how the NAC, 
NSL, etc would attack them. 

T. 
---------------------------------------------
Thomas Barclay
Co-Creator of http://www.stargrunt.ca 
Stargrunt II and Dirtside II game site

No Battle Plan Survives Contact With Dice.
-- Mark 'Indy' Kochte


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