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Re: [HIST??] Culture shock

From: Glenn M Wilson <triphibious@j...>
Date: Mon, 24 Jun 2002 07:45:38 EDT
Subject: Re: [HIST??] Culture shock


On Sun, 23 Jun 2002 23:16:38 -0400 "Laserlight" <laserlight@quixnet.net>
writes:
<snip humorous comment>

>It's very easy to think "I know that X doctrine is thus" and find out
>to your chagrin that this particular opponent isn't doing what he's
>supposed to.  You can assume he's doing what he's supposed, but you
>risk falling into a trap.  Or you can be cautious and creep along,
>preserving your unit--but you lose the opportunity to destroy the
>enemy, or you fail to relieve one of your other units in time.
>Not to mention the fact that your subordinates have minds of their
>own.  You may be screaming at him get his butt in gear, or you may be
>wondering what kind of idiot would stick his neck out like that.
>It's easy to say "_I_ would never make a mistake like that" and I've
>heard a number of gamers claim "my troops would never get out of
>control."   Baloney.  You've got a God's-Eye view, no outside
>pressure, and little lead soldiers to move around.  In the real world,
>even the greatest commanders have found their subordinates doing
>something unexpected and undesirable; and they're forced to take risks
>because of political or strategic concerns that don't show up on the
>board.
>

And the risk of "me too" I can relate to the above comments.  War Games
are just that - Games about War viewed through a lense (in the case of
SF
and Fantasy, a skewed lense.)

Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com

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