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Re: [SG, DS] Combat Engineers

From: steve@p...
Date: Tue, 18 Jun 2002 15:38:50 +0100
Subject: Re: [SG, DS] Combat Engineers

On 18 Jun 2002 at 9:55, Flak Magnet wrote:

> One could PSB an exotic explosive or combination of materials that,
> when exploded or exposed to explosive forces a tiny amount of
> anti-matter is "created" (reality tearing explosives,
> explosion-powered field generators that are consumed in the
> explosion).
> 
> It's just an idea, don't go sharp-shooting it.

Ah, but that's the fun bit...

The energy needed to 'create' the anti-matter has to be greater than 
the energy contained within the anti-matter. (Conservation of Energy, 
etc.) The energy released in the matter/anti-matter explosion is 
twice the energy contained in the anti-matter. (E=mc^2, etc.) So the 
energy stored in this mine when it's just sitting there is at least 
half the energy of the resulting explosion.

If this is not the case then you have a free source of energy, which 
would revolutionise your economy/society/technology way beyond what's 
normally assumed in SG2 games.

ISTR that the matter/anti-matter explosion will mostly create high-
energy photons (gamma rays, x-rays) which may or may not interact 
with whatever the mine is buried in. So the mine may not produce much 
of an explosion in the conventional sense. But it will probably fry 
any unprotected electronics.

	Steve
-- 
"Reality must take precedence over public relations.  
 Nature cannot be fooled."		     - Richard Feynman

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