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Re: ye olde chitless game!

From: Allan Goodall <agoodall@a...>
Date: Mon, 17 Jun 2002 10:54:04 -0500
Subject: Re: ye olde chitless game!

On Sun, 16 Jun 2002 01:18:12 -0400, "Thomas Barclay" <kaladorn@magma.ca>
wrote:

>1" washer (with space in center for penny) is 
>used to place squad leader on. Serves dual 
>function of illustrating who is squad leader and 
>provides extra space for other indicators. 

I find that my figures already have an identifiable squad leader.

I'm having problems envisioning this, Tom. I wouldn't have thought a 1"
washer
would have enough room for a penny and the figure.

>Wounded... ideally wounded figures like the NSL 
>wounded figures. Maybe I'll work on making 
>some for the other nationalities. 

How would you make them?

I was thinking that, considering how many you'd need, I'd make some sort
of
marker with a red cross "satchel" on it. This would denote a casualty. I
thought that a washer with a red cross satchel and spent bandages (not
sure
how I'd do this) could be placed below the wounded figure to denote it
was
wounded. Dead, well, as you say, just take the figure off the board.

>Suppression would be a penny with a small 
>crater on it. Several of these could indicate 1-3 
>suppressions, place around the unit. 

To save space, you may want to make markers with 1, 2, and 3 craters,
denoting
different levels of suppression. (Personally, though, I like the single
crater
markers as they are easier to add and remove.)

>The only tough one is confidence. I like the 
>"bare washer" (CO), some "low grass" (ST), 
>"med grass"(SH), "high grass and shrubs" 
>(BR), "discarded gear" (RO). 

I recommend different coloured grass, as it may be hard to tell at a
glance
"low grass" from "medium grass". I also have trouble finding model
railroad
terrain around here, other than your typical Woodland Scenics turf. So,
I'd
probably go for the different numbers of rocks to denote confidence.

>I prefer not to use smoke, as burning vehicles 
>and popped smoke frequently appear on our 
>battlefield. 

Very good point.

>The only other counters that I want to represent 
>that I can think of:
>1) an overwatch counter - maybe a range stake 
>on a penny placed in the direction the unit is 
>watching.... 

What's a "range stake"? What does it look like?

>2) EW counters - dunno. No good idea leaps to 
>mind. 

Can you get small dish antennas? Mounting these on pennies would work.
You
might be able to make something out of wire (I'm thinking of some sort
of
"whip" antenna, perhaps attached to a box to represent EW gear).

Or a miniature "laptop" kind of device. I had some luck making a book
out of
Super Sculpey for 25mm scale. Perhaps something similar in the form of a
laptop would work (small keyboard, screen, maybe a whip or loop antenna,
something like that).

>4) Dummies - Shrub on a base. 
>5) CDMs - Can make these on a penny easily 
>enough. 
>6) Buried mines - Same. Easy to represent on 
>a penny.

How _would_ you represent a buried mine or CDM on a penny? A CDM would
look
like a little claymore mine or something? What about a burined mine?
Just a
patch of earth with a mound on it, or would you make a little disk that
looked
like a round mine lying on the ground?

>7) Lettered markers. Dummies which, when 
>turned over, contain a letter marker on the 
>bottom.

Dummy markers for mines are indistinguishable from dummy markers
representing
hidden squads, etc. in SG2. You'll want to write "mine" or "CDM" on
some, too.
Once flipped over replace with the required marker.

>14) Imm - a few broken track sections, a spare 
>road wheel

Oh, that's good! 

>15) Dis - some smoke (small amounts) curling 
>from around the turret
>16) Sys - dunno

I imagine a computer screen that is blanked out. Not exactly the sort of
thing
you want just sitting on top of a vehicle.

How about some sort of open hatch? Represents the crew having to stick
their
heads out to see. That might be feasible for some of your vehicles.

Or you can make Dis, Imm, and Sys the same marker (some smoke on a
penny, or
your tracks broken marker) and place "Sys", "Dis" or "Imm" on the bottom
of
the marker. This has an added game effect of opponents not entirely sure
what's wrong with the vehicle, just that it's sitting there (or they
could be
allowed to lift it up and look at it).

>19) Sniper - sniper figure

Jon now makes a Ghillie suited NAC marine figure. I bought a couple of
these
to use with my Japanese Corp Mercs as the figure looks "generic" enough. 

>22) Panic - dunno. 

Spare gear thrown away? That's what you're using for routing, isn't it?
I'll
probably go with rocks to denote confidence so this might work for
panic. 

Allan Goodall		       agoodall@hyperbear.com
http://www.hyperbear.com

"At long last, the earthy soil of the typical, 
unimaginable mortician was revealed!" 
 - from the Random H.P. Lovecraft Story Generator:


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