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Re: [FH] americas

From: Robert Makowsky <rmakowsky@y...>
Date: Fri, 31 May 2002 06:00:48 -0700 (PDT)
Subject: Re: [FH] americas

Beth,

You could start with closing Starbucks and a failure
of the cell phone system.  This would put most
Americans in an awful tizzy.  

Magic
<G> implied.

--- Beth.Fulton@csiro.au wrote:
> G'day
> 
> This is probably too touchy a subject to go poking
> at, but I've always been
> the kinda person to get curious and pick at stuff so
> I could figure it
> out... sorry. If this is going to upset you please
> add it to your "skip this
> thread" file.
> 
> 
> This brings something to mind you may be able to
> help me with. A theatre
> that I thought may be interesting to play out in the
> early GZGverse is the
> americas - as the upheavals there go about. I know
> many people do not
> consider this aspect of the GZGverse plausible, but
> this could be a way of
> seeing how it could happen (i.e. play it out...).
> With this in mind, what
> extra circumstances do I need to put into the
> background to increase the
> plausibility? Should I have an oil crisis, civil
> strife, natural resource
> problems or a series of destabilising attacks (from
> rogue bodies or
> something)? My knowledge of social issues that can
> set the scene aren't
> grand and I'd appreciate any help you could give me.
> I had been toying with
> an oceania campaign, but apart from clashes with the
> IC I didn't think it'd
> be as interesting in a "what-if" sense.
> 
> Thanks
> 
> Beth

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