Re: [FT] Filling in a Gap...with PSB
From: "Brian Bilderback" <bbilderback@h...>
Date: Sat, 25 May 2002 22:33:20 -0700
Subject: Re: [FT] Filling in a Gap...with PSB
Not looking for more weapon options, really. Just ways of simulating
the
craft.
3B^2
"The Irish are the only race of people on Earth for which psychoanalysis
is
of no use."
- S. Freud
>From: Michael Llaneza <maserati@earthlink.net>
>Reply-To: gzg-l@csua.berkeley.edu
>To: gzg-l@csua.berkeley.edu
>Subject: Re: [FT] Filling in a Gap...with PSB
>Date: Sat, 25 May 2002 16:09:19 -0700
>
>How about a Class-0.5 beam. Range 6" and rolls one die
>
>Brian Bilderback wrote:
>
>>>From: "Laserlight" <laserlight@quixnet.net>
>>
>>
>>>Well, for mass 2 ships, put a drive and a hull box and make them
>>>missile goalies. That's about it.
>>
>>
>>Ugh. that's exactly the all-or-nothing conundrum I was hoping to
avoid.
>>
>>>I assume that a fighter is inherently short range, limited life
>>>support etc, wheras a ship has effectively unlimited endurance. But
>>>that's just my POV.
>>
>>
>>True, but that leaves out a whole slew of different craft - light
>>interface shuttles/landers, pleasure craft, landing craft, etc. I
>>have definite ideas for how to create such ships for FT/DS interface,
>>but pure FT stats/rules for them don't exist.
>>
>>Kirk's ideas give me a start, but aren't translatable as is due to
>>the mass difference.
>>
>>3B^2
>>
>>
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>>
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