RE: Re: Fighters options please
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Thu, 9 May 2002 16:48:03 -0400
Subject: RE: Re: Fighters options please
>Rather than just say "only one attack" perhaps "attacking a ship
>costs X CEF"--let's say 3 for the sake of plucking a number out of the
>air. Add this to the "fighters burn a CEF every turn plus extra for
>combat/secondary move" and that may fix the fighter problem. If
>carriers are close, fighters can go rearm but the carrier is at risk.
>If carriers are distant, you're not going to lose many ships to swarms
>because they can't just keep working their way around your fleet.
Afterthought--if you chose "X CEF/attack" correctly, it would also
explain why SDNs and such have those fighters--that way the fighters can
get carried in close enough to be able to make 2-3 attacks instead of 1.
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