Re: fighters, the saga continues...
From: Charles Taylor <nerik@m...>
Date: Wed, 08 May 2002 21:24:42 +0100
Subject: Re: fighters, the saga continues...
In message <p05111736b8fca587e37d@[10.188.51.55]>
Ryan M Gill <rmgill@mindspring.com> wrote:
> At 5:01 PM -0400 5/6/02, Tomb wrote:
> >Nice post Noam.
> >
> >One other thought:
> >The suggestion of PDS engaging all targets had two parts:
> >1) To put a nice cap on the number of fighters it is really useful to
> >attack with (ie there really isn't any PDS overwhelming)
> >2) To make fighters in small numbers MORE viable
> >
> >There has been a lot of focus on #1, but #2 is equally useful. Right
> >now, if you show up with a BDN or two, your fighters might as well
put
> >on their rising sun headbands and right their last will and
> >testament.... not only will they die, but probably without having
much
> >effect.
>
> While I'm not certain how it works I like the principle and this is
> where I always wondered, what the heck does a BDN or SDN derive from
> a fighter group or two? They are bloody useless in a battle against
> other ships of the line and aren't terribly useful against medium
> combatants in that size. Their only benefit is being able to go after
> smaller stuff before it out runs the fighters.
>
Well, I'm not sure if this is worth it, but what I do in this situation
[1] is 1) if possible, fill the bays with interceptors, and 2) have them
screen their mothership. Gives an extra line of protection, and should
soak up a couple of SM salvos (or maybe not with my dice :-( )
>
[snip]
Charles
[1] NOT if my opponent have a wave gun though! :-)