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Super AD-PDS was RE: Another tack on fighters

From: "B Lin" <lin@r...>
Date: Fri, 3 May 2002 09:53:42 -0600
Subject: Super AD-PDS was RE: Another tack on fighters

Since in real life there is an evolution of weaponry and defenses to
counter new threats, then perhaps there should be a new weapon system to
counter the effects of fighters.

Idea #1: Super ADAF/PDS
Mass 6, can attack any single fighter group within 6" of the carrying
ship, kills 1-6 fighters.

Idea #2: Anti-fighter SM's
Mass 1 (Mass 2 for single shot packs), fired from Launchers or packs,
each AF-SM has a range of 12" kills 1-6 fighters.

Idea #3: Mines/passive deterrent field
Mass 1 per 1x6 unit field - a field of mines or ball bearings that are
dropped behind the moving ship.  Larger ships have enough hull and armor
to ignore, but fighters flying through take 1-6 casualties.

Idea #4: Thermo-nuclear Point Defense
Mass 1, basically dumping a large fusion bomb out the hatch and
detonating it, does 2d6 damage to the ship and 1d6 to every target
within 6". (The ultimate Q-ship weapon against fighters)

Idea #5: "Death-Blossom" Ultra PDS
Mass 1 per die, single shot expendable system, only one per ship.  Kills
1 die of fighters per mass, max range 6". Massed arrays of short range
missiles and single shot lasers that fire in all directions.

Some ideas...

--Binhan

> -----Original Message-----
> From: Ryan Gill [mailto:rmgill@mindspring.com]
> Sent: Friday, May 03, 2002 6:54 AM
> To: gzg-l@csua.berkeley.edu
> Subject: Re: Another tack on fighters
> 
> 
> I think the best way to think of it is that the FB designs are from a 
> snap shot of "history" at the very beginning of the third Solar War. 
> Just like at the beginning of WWII, ships didn't have as many 
> Anti-Aircraft guns. A few years into the war they were starting to 
> really get built (especially where the US was concerned). By the end 
> of the world, the fast battle ships were bristling with Area and 
> point defense anti-aircraft weapons. The Anti-Aircraft gun optimized 
> cruisers were also a mid war design.
> >


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