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RE: [DSII]When gravity fails

From: "Brian Bilderback" <bbilderback@h...>
Date: Wed, 01 May 2002 12:34:27 -0700
Subject: RE: [DSII]When gravity fails

>From: "laserlight@quixnet.net" <laserlight@quixnet.net>

>Maybe instead of combat moves of 2d6 or whatever (based on weight of
gear), 
>they should be 2d4 for troops inexperienced at 0g, 2d8 for regulars
who've 
>been trained, and 2d12 for troops who've lived in 0g all their lives
(eg 
>Alarishi--although they're all in Fast PA anyway).  Disallow "normal" 
>moves.

2d6? 2d4? Are those SG movement terms?	DS doesn't CURRENTLY use die for

movement.

3B^2

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