RE: [SGII] Mortars questions
From: DAWGFACE47@w...
Date: Fri, 5 Apr 2002 18:04:38 -0600 (CST)
Subject: RE: [SGII] Mortars questions
WELL, folks i know (as well as OLD ICH) around the DFW area and about
other places are starting to use mortars more.
for many years i had 4 OOP GRENADIER mortars that i used as
approximately 81mm tubes to flush bad guys out of those "deadzones" and
into the open and for searching fires into areas suspected of concealing
enemies.
these were company level weapons in my unit TOE.
i also use mortars with 40K IG at company level for largely the same
reasons, although mortars are underpowered in those rules.
for SG II would use 2-4 mortars at company level in the weapons
platoon.
and i would think of them as 50mm - 60mm minimum, but not larger than
81mm.
at battalion level, i would think of something larger in the mortar
category- at least 120mm. and i would think about a magazine-fed mortar
capable of plooping off 4 or 5 rounds before reloading. and i would
have 4 of these. . . .
battalion dedicated "pocket artillery" support that cannot be taken
away by some other unit with a higher fire mission priority.
company mortars, grenade launchers, man portable rocket launchers and
recoilless rifles, along with the humble hand grenade have long been
the grunt's best friend for those really intense times when support
from other sources is not available.
i have used the 40K quad-launcher as a magazine fed 4 barreled
direct/indirect fire suppot weapon for many years. as a battalion level
support weapon. there is just the sheer joy of firing 6 pieces and
dropping 24 rounds on top of or in the middle of TO WHOM IT MAY CONCERN
in a single turn of combat.
wotever the rules, you will find light and heavy mortars, man portable
rocket launchers or recoilless rifles or both, grenade launchers,
heavy and light machineguns, being used by my infantry.
DAWGIE