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Re: [DS] Points system

From: "Brian Bilderback" <bbilderback@h...>
Date: Thu, 04 Apr 2002 08:31:12 -0800
Subject: Re: [DS] Points system

Alexander Williams wrote:

>Maybe I have the disadvantage of having access to /too many/ systems,
>but I think the philosophy behind Heavy Gear's construction system is
>worth bringing up here:
>
>In short, you pay for the end speed.  You pay for the armour value.
>And how much armour you have on the unit has no effect on how much
>buying X speed goes.

>In my mind, this is really all I care about in terms of construction
>systems.

This is very close to the type of system I envision, the only change
being 
that I believe certain issues, particularly speed, should be a point 
multiplier, not merely additional points.

3B^2

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