RE: [DS] Points system was [DS] Hidden Units and Recon by Fire
From: Beth.Fulton@c...
Date: Thu, 4 Apr 2002 10:57:53 +1000
Subject: RE: [DS] Points system was [DS] Hidden Units and Recon by Fire
G'day,
> Remember, the original reason for this whole exercise was to provide
> an additional cost to armor on a given vehicle and push players to
> not have everything with max armor protection. If I can make a small
> recce vehicle with 1 armor and 2 size and still have a good amount of
> mobility, then the system should support that. If I make it a size 2
> and 2 armor, then I pay a tiny bit more per unit (3 points). Big
> deal. Everything is max armor. But, if that recce vehicle is now
> slower, and I have to use more capacity to speed it back up (or use
> capacity to make it go even faster at the original configuration)
> then I've added an additional dimension to vehicles that wasn't there
> before. It also cost more.
If movement systems also take up capacity (obviously a lot more capacity
is
being spoken over per size class) then putting on extra armour can
involve
going slower if you don't want to sacrifice guns or use miniaturisation.
Cheers