Re: [DS] Hidden units and detection, including Recon by Fire
From: "Brian Bilderback" <bbilderback@h...>
Date: Wed, 03 Apr 2002 15:39:18 -0800
Subject: Re: [DS] Hidden units and detection, including Recon by Fire
Alexander Williams wrote:
>Steal from one of the best FMA-like RPG systems out there, Jadeclaw
>(http://www.jadeclaw.com). d12 with a bonus is d12,d4, roll both,
>take the highest. This also, incidently, removes the top of the
>5-tier system. Penalties could be done by dropping die levels, or
>rolling one additional time for each Penalty, and taking the lowest.
DS II already does this (kinda), with a second die. But a second die
does
not increase your highest possible result, which a die value increase
DOES
do. I think I like Mr. Martin's suggestion better.
3B^2
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