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Re: [DS] Hidden units and detection, including Recon by Fire

From: Alexander Williams <thantos@t...>
Date: Wed, 3 Apr 2002 18:16:19 -0500
Subject: Re: [DS] Hidden units and detection, including Recon by Fire

On Wed, Apr 03, 2002 at 12:10:22PM -0800, Brian Bilderback wrote:
> better, can't be.  You can always apply it by penalizing it's
opponent, 
> unless he's already at D4.  Auto fail/success at this point is not a 
> desireable option, there should always be some slim provision for
luck, 
> however how small).

Steal from one of the best FMA-like RPG systems out there, Jadeclaw
(http://www.jadeclaw.com).  d12 with a bonus is d12,d4, roll both,
take the highest.  This also, incidently, removes the top of the
5-tier system.	Penalties could be done by dropping die levels, or
rolling one additional time for each Penalty, and taking the lowest.

And there you go.  :)

-- 
Alexander Williams (thantos@telocity.com)   |	 http://www.chancel.org 
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"But when a long train of abuses and usurpations, pursuing invariably
the  |
same object evinces a design to reduce them under absolute Despotism, it
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their right, it is their duty, to throw off such Government, and to
provide|


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