Re: [DS] Hidden units and detection, including Recon by Fire
From: Alexander Williams <thantos@t...>
Date: Wed, 3 Apr 2002 18:16:19 -0500
Subject: Re: [DS] Hidden units and detection, including Recon by Fire
On Wed, Apr 03, 2002 at 12:10:22PM -0800, Brian Bilderback wrote:
> better, can't be. You can always apply it by penalizing it's
opponent,
> unless he's already at D4. Auto fail/success at this point is not a
> desireable option, there should always be some slim provision for
luck,
> however how small).
Steal from one of the best FMA-like RPG systems out there, Jadeclaw
(http://www.jadeclaw.com). d12 with a bonus is d12,d4, roll both,
take the highest. This also, incidently, removes the top of the
5-tier system. Penalties could be done by dropping die levels, or
rolling one additional time for each Penalty, and taking the lowest.
And there you go. :)
--
Alexander Williams (thantos@telocity.com) | http://www.chancel.org
|
========================================================================
====
"But when a long train of abuses and usurpations, pursuing invariably
the |
same object evinces a design to reduce them under absolute Despotism, it
is|
their right, it is their duty, to throw off such Government, and to
provide|