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RE: Re: [sg] Scenario with alien plants

From: "laserlight@q..." <laserlight@quixnet.net>
Date: Tue, 2 Apr 2002 12:20:49 -0500
Subject: RE: Re: [sg] Scenario with alien plants

> Bell, Brian K (Contractor) schrieb:
> > I have been thinking of how to make the plant life more 
> > alien in a SG2 game. 

Moving thru area causes plants to give off puffs of pollen, acts as
smoke (this isn't all that alien, my red car spends a couple of months
being a light green car due to the pollen around here).

Poison ivy or similar--units who move through are okay, but units which
go In Position in these plants drop one quality level due to being
distracted by itching.	(There's a scene in The Gods Must Be Crazy which
is appropriate).

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