Re: FT: Sa'Vasku ship costs...
From: Roger Books <books@j...>
Date: Fri, 15 Mar 2002 17:04:44 -0500 (EST)
Subject: Re: FT: Sa'Vasku ship costs...
On 15-Mar-02 at 16:50, Imre A. Szabo (ias@sprintmail.com) wrote:
> > ...or 50%, or 70%, or more :-)
> > The suggestion that, the greater %age of total hull that was spent
on
> > generators, the greater the cost per mass of the generators would
> > partially fix the problem - maybe - if the costs were set right :-)
> >
> The idea is to drive the cost way up for "overpowered" Sa'Vasku ships.
>
> 0 to 12.5% of mass costs 1 NPV per generator
> 12.51 to 25% of mass costs 2 NPV per generator
> 25.01 to 37.5% of mass costs 4 NPV per generator
> 37.51 to 50% of mass costs 8 NPV per generator
> 50.1 to 62.5% of mass costs 16 NPV per generator
> 62.51 to 75% of mass costs 32 NPV per generator
How about something along the lines of:
X*GenMass*GenMass
-----------------
TotalMass
No breakpoints. X would of course need to be set.
The problem is we are getting a bit complicated, kind of
like your breakpoints.