[FT] Updated MT Missiles question
From: Charles Taylor <nerik@m...>
Date: Wed, 13 Mar 2002 19:50:50 GMT
Subject: [FT] Updated MT Missiles question
Hello All,
I've been re-reading the revised MT missiles that were posted on the
list some time ago (27th Sept 2001), and I have a couple of questions
(and a proposal).
The description states that these missiles move like fighters, but are
moved before fighters, but when are they launched?
a) At the beginning of Phase 3) Move Fighter Groups,
or..
b) During Phase 4) Launch ordnance (which would mean that their _first_
turn of movement is _after_ fighter primary move.
Secondly, could you clarify: the description of the Misericorde missile
seems to imply that the missiles need to burn a point of endurance to
actually attack a target (any target) - is this true? It also states
that missiles with more than 1 endurance can burn a point of endurance
to choose their target - presumably this is in addition to the point
needed to make an attack?
Finally the proposal:
The revised rules covered MT missiles, and MT EMP missiles, but not MT
Needle Missiles:
My proposal: MT Needle Missiles have 3 points of endurance, and do 1d6-1
points of damage (half penetrating, - like other missiles).
To make a needle attack, a Needle Missile must burn a point of endurance
to select its target (see above). If it rolls a 6 on its damage dice
(doing 5 points of damage), it has hit & destroyed the target system.
If a Needle Missile burns two points of endurance selecting its target
(leaving 1 to attack with), it is more accurate, destroying its target
system on a damage roll of 5+.
Another Proposal:
Name MT missiles 'Medium Tactical' missiles, thus keeping the 'MT'
abbreviation (and allowing for the possibility of 'heavy missiles'
Charles