RE: RE: [sg] SG2 terrain
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Wed, 13 Mar 2002 13:50:48 -0500
Subject: RE: RE: [sg] SG2 terrain
>I was also trying to decide if I wanted to model an area near my
Grandmother's farm for a game (hills, wooded areas, ponds, some
buildings,
cultivated areas, sunken roads, pasture, etc.). But there may not be
enough
cover for a good game.
Try it and see. You can always add trees and bushes later if need be
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