RE: [FT] Orbit and FT
From: "Brian Bilderback" <bbilderback@h...>
Date: Tue, 12 Mar 2002 10:46:18 -0800
Subject: RE: [FT] Orbit and FT
Laserlight wrote:
> Determine orbital circumference at various orbits, and divide by 12
>turns. Let gravity give you a 1 point change of direction every turn.
Also, not only do you need to determine orbital velocities, don't you
have
to take into account orbit decay and decide how often the ship has to
expend
some thrust to keep up orbital velocity? Or is it such a long-term
problem
as to be negligible in game terms?
2B^2
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