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Re: FT: Sa'Vasku ship costs...

From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Tue, 12 Mar 2002 18:23:44 +0100
Subject: Re: FT: Sa'Vasku ship costs...

Imre Szabo wrote:

>Here's another idea with how to correct custom built Sa'Vasku ships...
>
>Pro-rate the cost of power generators based on the percentage of mass
they 
>use.  Ships with 12.5% PG's pay 1 NPV per PG.	Ships with upto 25% PG's

>pay 2 NPV per PG.  Ships with upto 37.5% PG's pay 4 NPV per PG.  Ships 
>with upto 50% PG's, pay 8 NPV per PG; etc...

Good thinking.

>This will affect the price of only one ship in the FTFB2, the 11 mass
scout.

It won't even affect that one if you allow those percentages to be
rounded 
to the nearest integer Mass. 25% of 11 is 2.75, which rounds up to 3.

However, the above idea needs to be combined with other fixes -
otherwise 
it doesn't do anything about the problem with SV which stay at range 72+

and picks the enemy apart :-/

Later,

Oerjan
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."


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