RE: Alien habits and pet peeves
From: Beth.Fulton@c...
Date: Sun, 10 Mar 2002 12:55:32 +1100
Subject: RE: Alien habits and pet peeves
G'day,
> This was intended for the artillery bugs. They hide until
> they get a direct order from a hive node to attack a certain area.
Be good for ambush troops too, or sentries may be.
> The original idea was a form of telepathy, but pheromones
> worked a little better as I could put in the distance modifier.
Cool.
> That and once the players start to figure this out
> it will allow for some interesting PCM (pheromone counter
> measures)as they attempt to find the right combinations
> to affect the bugs. Cant wait for them to accidently
> confuse the "dont eat me" smell with the "mate with me"
> smell.
Or to find that the stealth coating on your shirts is also a useful
attractant....
Might also be "fun" (in a challenging kid of way) to play a few games in
high winds or bad weather, where the prevailing conditions (wind in
wrong
direction) make it much harder for the signals to get through.
Cheers