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RE: Alien habits and pet peeves

From: Beth.Fulton@c...
Date: Sun, 10 Mar 2002 12:55:32 +1100
Subject: RE: Alien habits and pet peeves

G'day,

> This was intended for the artillery bugs.  They hide until 
> they get a direct order from a hive node to attack a certain area.

Be good for ambush troops too, or sentries may be.
 
> The original idea was a form of telepathy, but pheromones 
> worked a little better as I could put in the distance modifier.  

Cool.

> That and once the players start to figure this out
> it will allow for some interesting PCM (pheromone counter 
> measures)as they attempt to find the right combinations 
> to affect the bugs.  Cant wait for them to accidently 
> confuse the "dont eat me" smell with the "mate with me"
> smell.

Or to find that the stealth coating on your shirts is also a useful
attractant....

Might also be "fun" (in a challenging kid of way) to play a few games in
high winds or bad weather, where the prevailing conditions (wind in
wrong
direction) make it much harder for the signals to get through.

Cheers

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