Re: small ships
From: Glenn M Wilson <triphibious@j...>
Date: Tue, 26 Feb 2002 21:45:41 EST
Subject: Re: small ships
On Tue, 26 Feb 2002 21:07:01 -0500 "Laserlight" <laserlight@quixnet.net>
writes:
>> Also, an armor point would do wonders for the survivability of these
>> so called escorts.
>
>I thought about that but mass 8 is a break point and I need mass 4 for
>the weapons load, it all follows from there. And 1 each hull lus
>armor dies pretty quick too.
>
>The Islamic Fed fleet was designed based on the theory espoused by the
>Soviet navy: get off one big punch, and if it's big enough , you
>won't have to deal with the counterpunch. Games in which the IF is
>represented tend to be pretty quick, one way or another--particularly
>if I bring mostly SMR-bearing variants.
>
>
>
So what does the IF use for offensive missions? And more importantly
(since this is a small ship thread,) what escorts it? Does the IF ever
use convoy escorts?
That raises the problem - how does one provide escorts for a convoy of
merchants jumping into a system? They by definition arrive scattered
based on the PSB mechanics of FT jump technology. Arrival might be the
most vulnerable time for non-combat ships.
Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com
________________________________________________________________
GET INTERNET ACCESS FROM JUNO!
Juno offers FREE or PREMIUM Internet access for less!
Join Juno today! For your FREE software, visit: