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Re: Snow Job

From: Randall L Joiner <rljoiner@m...>
Date: Thu, 07 Feb 2002 21:43:15 -0500
Subject: Re: Snow Job

And mine added...

Don't forget daylight shortness/non-existance.

I'd suggest "random" sink holes in anything but flat terrain with snow
>6"

Ambushes and/or cover by trained weather troops should be more effective
in 
6" or greater.	(Still remember some Arctic boys I heard about digging 
tunnels and sink holes in heavy snow conditions.

Ice should play a major threat.  Snow can and will cover rivers and 
streams, even small ponds and very small lakes.

Fresh snow on trees can be very dangerous too.	Any sort of movement, or

heat, can bring tons of white stuff down on you, if it's heat caused,
the 
first might be melted.	Can you say buried in snow and soaking wet?

Snow glare can be a problem too, unless you wear you shades.  Which
brings 
another danger to troops, Sun-burn and wind-burn, while not 
life-threatening, will decrease troop effectiveness.

Rand.

At 08:13 PM 2/7/02 -0500, Tomb wrote:
>My thoughts on winter weather FX:
>
>Decrease motivation of troops 1 level. No one likes crappy weather. (A
>few spec ops freaks who love bad weather because no one else does to
the
>contrary).
>
>If the snow is ankle deep, no impact on infantry or vehicle movement.
If
>it is knee deep, drop infantry movement one die type (if have
snowshoes,
>or other snow mobility, no penalty). (6" -> 4"). Vehicles treat terrain
>as one class worse (walker, wheeled or GEV) - tracked or grav ignore.
If
>snow is waist deep, infantry may not move without snowshoes or grav
>belts (or move at 1"/move). Vehicles treat terrain as two classes worse
>(grav unaffected, tracked 1 class worse).
>
>Snowing:
>Light snow - no penalty
>Heavy snow - visibility may be restricted to 10" or less.
>Blizzard - visibility may be 2" or less.
>
>Wounds:
>For each two turns a casualty goes unresolved, add a 1 point penalty to
>the resolution roll.
>
>Dangers in snow include 1) getting lost, 2) getting stuck, 3) going
>through ice, 4) vehicle stalling and not starting, 5)
>hypothermia/frostbite if you get wet and don't get dry and warm fast,
6)
>avalanches in alpine regions and 7) Polar Bears!
>
>Temperature/Weather tolerance is also relative. A temperature and snow
>conditions bad enough to drop the average LLAR soldier 1 motivation
>level may not even be noticed by an IAS or ScanFed soldier. Canadians
>are known to wear shorts and T-shirts in December....
>
>This thought also applies to soldiers fighting other foreign climates,
>like the CampCon scenarios that pit the ESU against the New Providence
>Militia. New Providence is a wet, chilly world. If the ESU are forced
to
>fight a lengthy campaign, they will rather rapidly lose heart based on
>the singularly unpleasant weather. The New Providence Militia, OTOH,
are
>very used to the weather and can keep going in rain and storm
conditions
>that will render the ESU virtually immobile.


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