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RE: [SG, FMA] Tyrannids

From: "B Lin" <lin@r...>
Date: Thu, 7 Feb 2002 10:13:51 -0700
Subject: RE: [SG, FMA] Tyrannids

One answer to their horrible aim is that they use a blaster with a
tremendous amount of recoil since they are unable to get a grouping of
less than 6 feet from ranges of less than 100 feet.  

Another possibility is that having worn a stormtrooper helmet prop, the
vision bubbles are so horribly small that I suspect that their
inaccuracy is more likely due to the fact that they can't see worth
squat. (i.e. in the movies, you rarely see a stormtrooper try to aim by
bringing the blaster to eye level.  I think that due to some imperial
oversight, a high tech, very expensive optic system was incoporated into
the stormtrooper armor (as a favor to a high ranking senator with
military contracts) that really doesn't work.  After purchasing millions
of such units, the Empire could not openly admit that it had made a
mistake and continues to promote the use of the system.

I would also like to point out that the rebels in general don't seem to
have much better aim (i.e. the opening sequence where the troopers enter
the Corellian corvette.)

--Binhan

> -----Original Message-----
> From: Jaime Tiampo [mailto:fugu@spikyfishthing.com]
> Sent: Thursday, February 07, 2002 9:46 AM
> To: gzg-l@csua.berkeley.edu
> Subject: Re: [SG, FMA] Tyrannids
> 
> 
> Bob Makowsky wrote:
> > 
> > Interesting,  Talia turns 8 next Saturday.	I have a 
> platoon of Galoob Star
> > Wars(tm) minis based for her<G>
> > 
> > On topically... Wonder what the SG Stats for a squad of SW 
> Storm Troopers
> > would be.
> 
> Untrained 1s. :) Never leave a doomed fight, but can't hit anything to
> save their lives.
> 
> Jaime


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