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Re: [FT] Multimode fighters (was IJN Designs?)

From: Roger Burton West <roger@f...>
Date: Thu, 31 Jan 2002 22:37:36 +0000
Subject: Re: [FT] Multimode fighters (was IJN Designs?)

On Fri, Feb 01, 2002 at 09:33:03AM +1100, Robertson, Brendan wrote:
>Changing modes costs 1 endurance with no restriction on which mode is
>changed to.

Umph! I'm not happy with that, I'm afraid - going by the primary
sources, mode changes don't deplete any of the vehicle's resources, they
just aren't something you do unless you have a reason to.

>Generally, you would start the battle in Interceptor mode, change to
>Standard mode once the fighter screens are thinned out but still risk
of
>dogfight, and change to Attack mode once there is no fighter threat
left.

This works.

>They'd probably need to be long range as well to make them useful
(another
>+1 point).

Not if mode changes are free.

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