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Re: 2300 AD - GZG

From: "Brian Bilderback" <bbilderback@h...>
Date: Tue, 29 Jan 2002 17:18:13 -0800
Subject: Re: 2300 AD - GZG

Edward Lipsett wrote:

>Yup; and once anything Traveler-related can be used, the possibilities
>are endless.
>Basically, tho, I think most of the 2300AD fans just like the
>background. The mechanics are simple and often elegant, but not Nobel
>Prize stuff.

I like the concept behind T2K, it opens up all sorts of opportunities. 
One 
of the things I like is that it presents you with a future where there
is 
some advanced weaponry around, but with a regressed society, without
forcing 
all sorts of magic/pseudo D&D stuff on you (a la Shadowrun or Rifts). 
Of 
course, if you WANT the magic or supernatural bent to it, I forgot to 
mention Dark Conspiracy, which uses the same system also.  Sort of a T2K

meets Call of Cthulu.

2B^2

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