Re: 2300 AD - GZG
From: Popeyesays@a...
Date: Tue, 29 Jan 2002 19:03:42 EST
Subject: Re: 2300 AD - GZG
In a message dated 1/29/02 5:55:20 PM Central Standard Time,
translation@intercomltd.com writes:
> The problems with Twilight 2000 are that (1) there are several
different
> and mutually exclusive storylines, and (2) essentially ALL of T2K is
now
> invalidated, considering it mostly happened around the turn of the
> century. 2300AD, on the other hand, is still 300 years from now, and a
> lot of the historical background can be corrected without impacting
the
> storyline for 2300AD.
Hey, Cthulhu didn't try to rise from the ocean back in 1926 either, but
the
game Call of Cthulhu still works pretty good. Yes, the storylines of T2k
and
2300AD were very linked. Actually 2300AD was based on a large-scale game
played at GDW to see how the intervening years between the Twilight War
and
2300AD would have played out.