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Re: [SG] comparing SG

From: DAWGFACE47@w...
Date: Wed, 23 Jan 2002 10:43:20 -0600 (CST)
Subject: Re: [SG] comparing SG


LOL- 40K WAS AND IS A FAST, FUN AND  NON SERIOUS  SET OF RULES IF YOU
SORT THROUGH ALL OF THE TACKED ON WONDERFULNESS.
IT  IS FOR AN ENTIRELY DIFFERENT  MINDSET THAN THE  SG II UNIVERSE.

MY FRIENDS AND I STILL PLAY 40K;RT (MODIFIED) AND HAVE A PLEASANT TIME.

AND THIS  DOES NOT INTERFERE WITH SG II GAMES  EITHER.

STARGUARD PROVIDES A FUN AND RELATIVELY FAST SCI-FISKIRMISH GAME USING
VEHICLES ARTILLERY, SUPPORT WEAPONS, ROBOTS  AND  GRUNTS.

INTERSTELLAR MARINE STARSHIP BOARDING ACTION RULES PROVIDE FUN AND
SEMI-SERIOUS  GAMES  INVOOLVING AHIP TO SHIP AND  LIMITED GROUND  COMBAT

YOU WANT SEMI-SERIOUSNESS IN A GRUNT WAR GAME  PLAY SG II.

LOL, BUT IT IS NOT ANYTHING LIKE  REAL COMBAT EITHER - IT IS JUST A
TABLE TOP GAME.

AND A SUPERIOR ONE TOO.

BUT. . . 

IF YOU WANT TO EXPERIENCE REALISM IN COMBAT, SIGN UP, GET TRAINED AND GO
FIGHT IN SOME 3RD THROUGH 7TH WORLD SHITHOLE.

OTHERWISE, JUST PLAY GAMES AND HAVE FUN.

I HAVE A PRETTY GOOD  FEEL FOR RULES AS I HAVE BEEN SCI-FI GAMING SINCE
ABOUT 73 OR 74, AND HAVE PLAYED SETS OF RULES OLDER THAN SOME LIST
MEMBERS I SUSPECT. LISTED BELOW IN NO PARTICULAR ORDER ARE THE ONES THAT
POP TO MIND THAT ARE MOST MEMORABLE:

STARGUARD, SPACE MARINE (FGU, NOT GW), INTERSTELLAR  MARINE,  SPACE
PATROL,  SPACE OPERA,  STRIKE FORCE  ALPHA,  LASER GRENADIERS, STRIKER,
40K;RT,  LASERBURN, TRAVELLER, SNAPSHOT, MULTIPLE HOME MADE  AND FREE
SETS OFF THE WWW, ETC.	

ONE OF OUR CURRENT FUN GAMES IS BUGS FROM 2 HOURWARGAMES, AND ANOTHER IS
WASTELAND  WARRIORS FROM THE  SAME  SOURCE.

WE ALSO USE WHAT WE CALL TACTICAL RPGING IN ALL OF OUR GAMES AND
SCENARIOS.

JUST SOME THOUGHTS!

BADDAWG


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