Prev: Re: OT: Twilight 2000 Next: RE: SG2 Scale Survey

RE: Re: [SG] PBeM

From: "laserlight@q..." <laserlight@quixnet.net>
Date: Fri, 4 Jan 2002 11:10:39 -0500
Subject: RE: Re: [SG] PBeM


>>Anyone worked out SG2-by-PBeM?

Denny replied:
>...battlefield map, with troops laid on last if visible.  You can
produce
excellent maps with FTMAP. I have redrawn the grunt gifs for anyone who
might want them.

Ha, getting fancy.  I was just thinking "put a grid on a GIF map and
write orders from there".

>>And is anyone sufficiently eager to give it a try?

>I'd certainly like to lurk, or perhaps give it a try if no-one else
has/will

Looks like you're it, unless we have other volunteers :-)

>> Something fairly small and straight forward,

>Simple is good, I can do simple. Recon in Force seems adequate ...

>>probably with prewritten orders instead of alternating just to speed
things
up, I'd >think.

>I think alternating  would be less hassle to resolve, and ultimately
faster
to play, as the command focus would be on the 'now' action with less
need
for speculative orders.

ok

--------------------------------------------------------------------
mail2web - Check your email from the web at
http://mail2web.com/ .


Prev: Re: OT: Twilight 2000 Next: RE: SG2 Scale Survey