Prev: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training Next: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

From: Derek Fulton <derekfulton@b...>
Date: Sat, 29 Dec 2001 19:28:56 +1100
Subject: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

At 02:19  28/12/01 -0800, John ATKINSON wrote:

>Not as good as way as misspelling my last friggin'
>name.

So I'm slightly dyslexic, but you'll live. At least no one can misspell 
your name the way that someone misspelt Oerjan's once :)

> > Seriously though, from what I have read the US Army
> > had a major morale
> > problems in the 70's which required a major effort
> > to correct (one
> > reference went so far as to state that in some
> > formations officers needed
> > protection from their own men).
>
>Yeah.	I've heard stories--and found some seriously
>creepy documentation.

Yep, using tanks to police company lines at night sounds pretty creepy
to me :)

Derek

Derek Fulton
12 Balaka st.
Rosny, Hobart.
Tasmania,  7018.
Australia

Phone; (03) 62459123
Mobile; 0438459123
Email; derekfulton@bigpond.com


Prev: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training Next: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training