Prev: RE: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training Next: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

From: WJAL21@a...
Date: Fri, 28 Dec 2001 17:42:05 EST
Subject: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training

In a message dated 28/12/01 22:34:21 GMT Standard Time, 
johnmatkinson@yahoo.com writes:

> Different case--due to the inadequacies of the
> training system, the low quality of the conscripts,
> the lack of adequate long-service NCOs, and a
> rotational system designed (apparently) to destroy the
> fighting soldier's morale, the US in Vietnam never had
> "experienced" troops or units in-country.  And still
> managed to never loose a fight.  The Brits had units
> which had been fighting almost continuously since
> 1940.
> 
> 

  I imagine that could drain anyone's fighting spirit.


Prev: RE: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training Next: Re: In A Perfect Game: SG/DS/RPG's - Experience Vs. Training