RE: [SG] Rash
From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Wed, 26 Dec 2001 09:48:45 -0500
Subject: RE: [SG] Rash
For KV, I believe that Tom & co. redid the way that morale works for KV.
I could see a Ro'Kah test instead of a morale test. If they fail, they
enter
Ro'Kah for 1 turn. If they fail and enter Ro'Kah, they get 2x Attack
phases
or some bonus if they assault. But after 1 round, they fight as
fatigued.
As for humans, I could see it replacing Confident. Gain +1 shift on
morale
rolls, but drop 2 levels if they fail. Instead of dropping to Steady,
they
drop to Shaken (rolls indicating 2 drops in confidence still drop them
to
Broken). This would represent the sudden realization that, yes, they can
be
killed and, no, the good guys do not always win.
-----
Brian Bell
-----
-----Original Message-----
From: Laserlight [mailto:laserlight@quixnet.net]
Sent: Monday, December 24, 2001 07:36
To: gzg-l@csua.berkeley.edu
Subject: Re: [SG] Rash
From: Jaime Tiampo
> Aren't those already called Space Marines? :)
"Space Marines"? I was thinking of Japanese banzai attacks, Viking