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Re: S'V Seekers

From: "Bif Smith" <bif@b...>
Date: Wed, 19 Dec 2001 01:43:32 -0000
Subject: Re: S'V Seekers


----- Original Message -----
From: Roger Burton West <roger@firedrake.org>
To: <gzg-l@csua.berkeley.edu>
Sent: Tuesday, December 18, 2001 8:09 PM
Subject: Re: S'V Seekers

> On Fri, Dec 14, 2001 at 12:15:05PM -0800, Brian Bilderback wrote:
>
> >How's this for PSB to justify missiles not being able to react as
well,
> >without making the game ShadeJog?:  While AI has advanced to the
point of
> >allowing for extremely quick analysis and almost instinct-like
reaction,
it
> >has not been able to replicate Intuition, the capability to make
decisions
> >based on factors outside of the logical parameters of the situation.
>
> If this weren't the case, it would be rather hard to justify having
> manned fighters at all...
>
> Roger
>
Yes, a human could react quicker to something outside it`s set
instructions
better and faster than a AI, but said missile would still be a lot
faster at
reacting and maneuvering than a starship. Anoughter reason for having MT
missiles using fighter movement  is to simplify the game (so you don`t
have
a different movement system just for the missiles, because the MT
missile
movement as given is OK for cinematic movement).

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