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Re: S'V Seekers

From: Sean Bayan Schoonmaker <s_schoon@p...>
Date: Mon, 10 Dec 2001 19:18:16 -0800
Subject: Re: S'V Seekers

On Monday, December 10, 2001, at 05:54 PM, Jaime Tiampo wrote:

> Sa'vasku Seeker:
>
> Attack:
> * Move of 24mu per turn
> * Flight endurance of 3 turns
> * Can use 1 endurance to make secondary movement
> * Can attack any ship within 3mu (vector) 6mu (cinematic)

I question giving a seeking weapon a secondary move. It virtually 
assures a hit on the target, assuming it wasn't launched too early in 
the approach.

...and with that assured hit, these damage ideas are a bit on the 
excessive side. Consider that MT missiles are 2 MASS for their effects.

> Warhead Types:
> * Explosive - 2D6 Damage
> * Needle - Damages one system of choice
> EMP Pod:
> * 1 mass
> * 5 energy
> * Causes first level thresholds on target ship's systems
> Plasma Burst Pod:
> * 1 mass
> * 5 energy per size
> * 24mu range withing arc of launcher
> * Fires in ordinance phase


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