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RE: [SG] Climate/Environment Aclamation

From: Beth Fulton <beth.fulton@m...>
Date: Thu, 29 Nov 2001 10:56:07 +1100
Subject: RE: [SG] Climate/Environment Aclamation

G'day Brian,

 >What would be a good modifier to
 >apply to unaclimated troops? I suggested
 >shifting the quality down 1. Any other suggestions?

Hopefully you read the rest of my post yesterday and didn't give up in 
exasperation at the "IAS doesn't = cold" line ;)

I really do think your suggestion is a sound one. I'd upper it another 
level for really fast changes in environment, especially for green
troops. 
Another thought is that those with little motivation or morale
(backbone) 
should get shifts down too. So in some circumstances a blue 1 no, but a 
blue 3 maybe.

 >What would be a good amount of time
 >to indicate that a unit is aclimated to
 >local conditions?

I honestly don't know. It can also depend on the person. It takes me a
long 
time to acclimate, but Derek will have it down in under a week.

 >Environmental Changes:
 >Change  Aclimation Time  Treat Level Retest Period
 >Nominal None		   No Test     N/A
 >Minor   1 week	   +1	       Each Day
 >Major   1 month	   +2	       Each Week
 >Severe  6 months	   +3	       Each Month

Sounds pretty good to me, though it'd have to be REALLY severe to rate
as 
severe I guess.

To extend this one step further how would you deal with it in a game
where 
you're fighting in a starship or base station or something and the 
artifical g goes out?

Cheers

Beth

------------------------------------------------------------------------
---- 
------------------------------------------------------------------------
----
Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART
TASMANIA 7001
AUSTRALIA
Phone (03) 6232 5018 International +61 3 6232 5018
Fax 03 6232 5053 International +61 3 6232 5053

email: beth.fulton@marine.csiro.au


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