RE: FT: Do you enforce Fleet "composition"
From: 湁牤慥飃汲湹愼摮敲獡漮汲湹䁧楲獫潨灳瑩污瑥渮㹯
Date: Fri, 23 Nov 2001 08:01:53 +0100
Subject: RE: FT: Do you enforce Fleet "composition"
Gentlemen,
Thanks for you replies.
In the game I mentioned those four ships singlehandedly wiped out about
2000
points of Kra'Vak, of course that the Kra'Vak player placed the one of
his
superdreadnoughts less than 6" away and in the front arc of all of my
ships
helped a wee bit. 14 Pulse Torpedo launcher needing a 2+ to hit hurts a
lot.
I had an inkling of the PT's effectiveness but when used "right" and
with
some help from your opponent they are nasty.
Me like!!! ;)
mvh
Andreas
--
Andreas Ørlyng Mob: 450 02 395
mailto:andreas.orlyng@rikshospitalet.no
[ikke sensitiv]
-----Original Message-----
From: devans@uneb.edu [mailto:devans@uneb.edu]
Sent: Thursday, November 22, 2001 9:04 PM
To: gzg-l@csua.berkeley.edu
Subject: Re: FT: Do you enforce Fleet "composition"
My knee-jerk reaction to the kibitzing you described would also point
out
their not actually playing, but the few times I've been in the mood to
play
lately, I'd have been delighted in any interest.
Aside from the 'just have fun' already pointed out, you can also
remember
you're experimenting. While it's nice to do that with supposedly
balanced
fleets, it's obvious no one has a lot invested in the outcome, so
learning
is the goal.
And, as I have proven on more than one occasion now, even a bear like a
Kormorov can fall to a pack of much smaller hounds. 'I went, I was
stupid,
I died.'
Of course, shite rolls on PDS's help. ;->=