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DS: A couple more questions

From: "Brian Bilderback" <bbilderback@h...>
Date: Wed, 17 Oct 2001 10:46:22 -0700
Subject: DS: A couple more questions

1. Oerjan, when last I left the list, you were working on some
construction 
house rules, as was I.	I'd be curious to see what you have so far - I 
haven't touched them in a year.

2. Regarding the multiple weapon types/one system per turn rule, I got
here 
in time to see we've cleared up WHAT the rule is, but have we discussed
WHY? 
  I'm curious as well.	If a turn represented a significantly smaller
amount 
of time, I'd see the point.  But if, as it's been said, a turn
represents 
10-15 minutes, this does seem unreasonable.  Personally, if it's an 
anti-munchin measure, I bet we could think of other, more effective 
measures.

I think it is plausible that larger vehicles, hence larger crews, would
be 
capable of firing more than one weapon, as would AI vehic's.  A sliding 
scale, perhaps with diminishing returns in accuracy, might work as a HR.

3. RFAC's:  Anyone have any comments on a HR idea I had for counting
RFAC's 
as APSW's when resolving close combat between infantry and vehicles?

BrCB

"The Irish are the only race of people on Earth for which psychoanalysis
is 
of no use."

				 - S. Freud

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