Re: Tugs and Such
From: "Laserlight" <laserlight@q...>
Date: Mon, 8 Oct 2001 18:29:13 -0400
Subject: Re: Tugs and Such
John A said:
> >And as a result, tugs are totally uneconomical.
Ryan replied:
> To do what? Carry around Non FTL ships? Well, that's an additional
> edge that you can add to the combat ship versus the mass carried in
> the Non Front line ship. On an economic front, tugs do make sense
for
> non FTL applications for moving immobile objects around a system.
or for moving system defense ships around. At most major wworlds,
you're always going to have a garrison squadron. May as well build it
non-FTL. That way a) you save the expense; and b) you're not as
tempted to leave the system uncovered while you go off expeditioning.
Note that IF BB's and SDN's have a couple of mass dedicated to towing
tiny non-FTL boats. 3 mass = 1 hull box plus 1 mass drive plus 1 mass
enhanced sensor (or weasel system). Depending on what you allow for
rounding, this boat should have main drive 6 or better (MD9 if you're
feeling generous). Can't fight, but it's just intended to be a
missile-catch...ah, that is, intended to be a recon vessel. A SDN can
carry four of these for 2 mass.