Prev: Tugs and Such Next: RE: Eli's retro power armour pictures posted

Re: Tugs and Such

From: "Laserlight" <laserlight@q...>
Date: Mon, 8 Oct 2001 18:29:13 -0400
Subject: Re: Tugs and Such


John A said:
> >And as a result, tugs are totally uneconomical.

Ryan replied:
> To do what? Carry around Non FTL ships? Well, that's an additional
> edge that you can add to the combat ship versus the mass carried in
> the Non Front line ship. On an economic front, tugs do make sense
for
> non FTL applications for moving immobile objects around a system.

or for moving system defense ships around.  At most major wworlds,
you're always going to have a garrison squadron.  May as well build it
non-FTL.  That way a) you save the expense; and b) you're not as
tempted to leave the system uncovered while you go off expeditioning.

Note that IF BB's and SDN's have a couple of mass dedicated to towing
tiny non-FTL boats.  3 mass = 1 hull box plus 1 mass drive plus 1 mass
enhanced sensor (or weasel system).  Depending on what you allow for
rounding, this boat should have main drive 6 or better (MD9 if you're
feeling generous).  Can't fight, but it's just intended to be a
missile-catch...ah, that is, intended to be a recon vessel.  A SDN can
carry four of these for 2 mass.


Prev: Tugs and Such Next: RE: Eli's retro power armour pictures posted