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RE: [DS] FMA DSII+

From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Thu, 27 Sep 2001 09:10:57 -0400
Subject: RE: [DS] FMA DSII+

Hmmm. May take longer than I thought.

It appears that there are almost 800 billion combinations for the chit
pulls
using various weapon size, validity, and target armor.

1 Chit	7*5*119+
2 Chits 7*5*119*118+
3 Chits 7*5*119*118*117+
4 Chits 7*5*119*118*117*116+
5 Chits 7*5*119*118*117*116*115 =
773,804,775,065 combinations

---
Brian Bell
bbell1@insight.rr.com
ICQ: 12848051
AIM: Rlyehable
YIM: Rlyehable
The Full Thrust Ship Registry:
http://www.ftsr.org
---


-----Original Message-----
From: Brian Bell [mailto:bbell1@insight.rr.com]
Sent: Wednesday, September 26, 2001 19:40
To: gzg-l@csua.berkeley.edu
Subject: RE: FMA DSII+ [ATTN: JON]

[snip]

I am in the process of capturing the percentages to kill, damage,
immobilize, cause a systems down, cause a firer systems down, and
have no effect at all for each of the weapon sizes and chit 
validities. I also want to capture the probabilities for my 
original dice system, the dice system as revised above, and for
rolling size number of validity dice vs armor level number of d12s
(both adding and just using highest). I will let you know when I 
complete the project.

---
Brian Bell
bbell1@insight.rr.com
ICQ: 12848051
AIM: Rlyehable
YIM: Rlyehable
The Full Thrust Ship Registry:
http://www.ftsr.org


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