Re: [DS] Detatched HQ elements
From: "Don M" <dmaddox1@h...>
Date: Thu, 9 Aug 2001 23:52:42 -0700
Subject: Re: [DS] Detatched HQ elements
> Don't do that with me around. In one of the most simple and elegant
> games, I've found ways to make it all complicated and yet not. You
> should see the mix of combat engineers and FASCAM missions I can
> throw into a game.
>
> Oh Gods not another one! LOL You don't know John M Atkinson do you ?
LOL
>he has those same tenancies but then he is an Army Engineer......
>
> Tanks saying Artillerymen are useless in the offense? Umm. Where are
> the scouts with the 50 gazillion pre plotted fire missions and TRPs
> when the tanks are saying this? Sounds like tankers need to spend
> more time playing with the scouts and supporting them (like the
> germans tended to do and still seem to do...). Then when their
> platoon is in waaay over its head with a red force tank company
> breathing down it's neck while they try to withdraw under
> pressure/fire. Then that FASCAM or ICM mission will come in really
> handy...
>
> Was said to me by a Captain of armor in the Gulf just prior to the
kick off.
>Of course this was prior to the deployment of the M109A6 Paladin, their
>opinion has moderated somewhat ....................
>
>Don