Re: [ft] Fighter Momentum Conservation(was:[OT]UnpredictableAI)
From: Donald Hosford <Hosford.Donald@a...>
Date: Tue, 26 Jun 2001 04:14:11 -0400
Subject: Re: [ft] Fighter Momentum Conservation(was:[OT]UnpredictableAI)
Beth Fulton wrote:
> >The few fighters I have built were about
> >2 times thrust of the average ships.
>
> Interesting, I would've guessed 4 - 5 times at least. Do you play
vector or
> cinematic (sorry if I've asked that before)?
>
Cinematic. When you build the fighters yourself, you tend to base them
on your
own ideas/experience....I "used" to play Starfire a lot. (Before I gave
it up,
I had used fighters, and came up with my own variants. I tired of
patching all
of the problems...)
In Starfire (Version 1...), Fighters had a speed of 9-12, and the best
ship
speed was 6. Oh yes, Carriers were a special case and could do 7.
Fighter
speed was dependant on how much exteranal weapons the fighter carried.
It has
been a long time since I played...I may have some of the numbers wrong.
Anyway, Starfire(version 1) fighters seemed to work well for me. So I
tend to
develop my own fighters along those lines.
>
> >Wowzers. You must have lived right out there.
> >In my case the nearest city is an 1/2 hour drive away.
>
> By Aussie (and I don't doubt Canadian and maybe US) standards that's a
walk
> in the park. There's a reason our outback vets, doctors, politicians
and
> priests have their own planes ;)
>
> Cheers
>
> Beth
So...How many "miles" to the nearest neighbor? ;-)
Donald Hosford.